Paint Blob Collision FAQ Search Knowledge Base by Keyword Search You are here: KB Home Troubleshooting & FAQ Paint Blob Collision FAQ Coming soon… For now check out the following articles to get started: 1) Using Paint Blob Collisions 2) The Limitations of Paint Blob Collisions Getting Started Mesh Painting Quick Start Guide Choosing your workflow Preparing your Mesh for painting Gameplay Collisions Using Paint Blob Collisions Global Effects Driving Global Effects (shared world space painting) UMG Tattooing Creating UMG Text Tattoos Networking & Multiplayer Multiplayer Considerations API Reference Blueprint / C++ Nodes Paint Functions Text Functions Gameplay & Collision Material Functions Mesh Space UVs Local Space UVs World Space UVs Troubleshooting & FAQ Character / Skeletal Mesh FAQ Paint Blob Collision FAQ Intermediate Topics Disabling Paint Layers On Material Instances Changing the resolution of Paint Textures Packing RGB Channel masks Saving & Loading Save Mesh Paint As Bytes Load Mesh Paint From Bytes Create Templates for Character / A.I. Hordes Known Limitations & Issues Mesh/Text Painting Limitations Paint Blob Collision Limitations Downloads Free Project Demos